sealed trait SceneNode extends SceneGraphNode

The parent type of all nodes a user might use or create. Defines the fields needed to draw something onto the screen.

class Object
trait Matchable
class Any
class Clone
class Group
class Sprite[M]
class Text[M]
class Graphic[M]
trait Shape
class Box
class Circle
class Line
class Polygon
class TextBox

Value members

Abstract methods

def depth: Depth
def flip: Flip
def ref: Point
def withDepth(newDepth: Depth): SceneNode