SceneGraphNode

sealed trait SceneGraphNode

The internal parent type of anything that can affect the visual representation of the game.

There are some SceneGraphNode's used only for internal scene processing.

Companion
object
class Object
trait Matchable
class Any
trait SceneNode
class Clone
class Group
class Sprite[M]
class Text[M]
class Graphic[M]
trait Shape
class Box
class Circle
class Line
class Polygon
class TextBox