EntityNode

trait EntityNode extends RenderNode

EntityNodes can be extended to create custom scene elements.

May be used in conjunction with EventHandler and Cloneable.

Companion
object
trait SceneNode
class Object
trait Matchable
class Any

Value members

Abstract methods

override def withDepth(newDepth: Depth): EntityNode
Definition Classes

Inherited methods

def depth: Depth
Inherited from
SceneNode
def flip: Flip
Inherited from
SceneNode
Inherited from
SceneNode
def ref: Point
Inherited from
SceneNode
Inherited from
SceneNode
Inherited from
SceneNode
def size: Size
Inherited from
RenderNode